Independent developer · selected projects
Andrew Merrill
I build focused web projects with an old-internet feel: fast, accessible, and made to last.
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Open
Baudle daily
A daily picture-reveal game with a dial-up-inspired loading effect. Built to be fast, replayable, and playable in under a minute.
HTML · CSS · JavaScript · Cloudflare Pages
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Open
Hobbyville beta
A real-time multiplayer town built on Cloudflare Workers and Durable Objects. Pick a house, walk in, and chat with whoever's around.
JavaScript · Workers · Durable Objects
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Open
Meet Me Halfway
Give it two locations and an activity, and it lists places to meet somewhere in the middle. Map data comes from OpenStreetMap, cached at the edge.
HTML · CSS · JavaScript · Pages Functions · OpenStreetMap
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Soon
Next project in development
A new web project is in progress. Details once it is ready to use.
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Soon
Prototype planned
A small experiment still looking for the right shape.
Andrew Merrill
Independent developer
I build focused web projects with an old-internet feel: fast, accessible interfaces and small tools that are pleasant to use.
My work spans games, real-time social spaces, and utility sites. I care about performance, clear interaction, and shipping things that work without a lot of ceremony. Baudle, Hobbyville, and Meet Me Halfway are the first three public projects; more are on the way.
- Currently
- Building Baudle, Hobbyville, Meet Me Halfway, and small web tools.
- Toolkit
- HTML, CSS, JavaScript, Cloudflare.
- Focus
- Front-end, small web apps, and games.
Built by hand. No frameworks, no cookies. Settings stay in your browser.
For questions, bug reports, or a good link, GitHub is the best way to reach me.
No contact form. GitHub is the fastest way to reach me.
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